After the GOLDEN HOUR release
September 18, 2026GOLDEN HOUR: THANK YOU!
It has been almost a week since the release of GOLDEN HOUR, and we can safely say that the update has been a huge success.
The response on our blog, Steam and in direct messages has been overwhelmingly positive. Among the 18 new Steam reviews published since the release, 94% are positive.
Players especially praised the new animations, lighting, environments and the overall improvement in visual quality.
We also want to thank you for all the constructive feedback.
Your comments helped us identify several issues after release, including missing images, positioning errors, animation imperfections and individual visual details that still needed improvement.
Please remember that more than 4,000 images had to be processed and reviewed during the GOLDEN HOUR upgrade. I'm aware that not every enhanced picture might be perfect, but we really tried our best to improve everything we could.
Your feedback was extremely important during development as well, and directly influenced several decisions regarding character faces, skin details, animations and overall visual consistency.
This project also taught us a lot!
We developed a new and much more advanced animation technique, going far beyond what we previously presented in ELEANOR, LWT2 or the original version of HOROS.
We also created a new image processing workflow that allows us to achieve much better lighting, add significantly more realism and natural detail to materials, while still preserving the original identity and facial features of our characters.
We introduced new methods of content verification and game testing, which should allow us to significantly improve the technical quality of our future productions.
Another major step forward was localization. Our translations are now verified not only with AI-based tools, but also with advanced LLM-assisted linguistic analysis. They are still not at the level of a professional human translator, but the improvement compared to our earlier machine translations is substantial.
All of this knowledge will now become part of our production pipeline and will be used in future projects, including SOUTHWESTERN SEXCAPADES.
Thank you for playing, reporting issues, leaving reviews and helping us make the game better.
Thank you for making GOLDEN HOUR such a successful release!
If you want more, please WISHLIST the upcoming DLC! Next week, we’ll talk more about it and show you more enhanced animations. And honestly, they look absolutely awesome!
AURORA BOREALIS
In AURORA, we've presented a unique set of female characters - a little bit more voluptuous than in our regular productions. I really like that style and would like to give those girls a second chance to appear in one or two of our upcoming productions as a cameo or a side character.
Please let us know in the poll below which one you like most.

Which of AURORA BOREALIS girls you like the most
What's more - if you still haven't had a chance to explore the Sylphir island yet, now it's a good time with a 20% discount on AURORA BOREALIS on STEAM.

It’s visually a leap forward and it’s great to hear that the processes seem to be set so you can continue with the next expansion. Can’t wait for southwestern sexcapades…
Hello, already got the game on Steam and overall positive experience (only issues with some images which clearly need more edits and fixes). Wanted to ask regarding the expansion, will we finnaly be able to get a proper Tracy x Lisa path, or is it not in the cards yet? I mean in the second game we have confirmation of them being attracted to each other, and considering Coco quest chain, why not go from her end of the quest chain to Tracy x Lisa?
Well, we decided not to mess with the timeline or create some kind of interdimensional clusterfuck, so we’re not introducing any FFM scenes with Lisa and Tracy here, since their first experience like that happens in LWT2.
That said, we still have plenty of other super hot scenes planned. One of them will take place at an after-party, where Tracy ends up stealing Lisa’s boyfriend, Derek, for a while…
Oh well, i hope that one day, if we will ever get a continuation of LWT2 or additions, Tracy x Lisa path will be properly made,
So I’ve played the game a bit more, from the beginning until a good chunk into the game.
I hope you guys mess with the timeline. I’m not sure how much continuity is left between this remake (and upcoming dlc). I like how Julians writing is incorporated in the Vegas quest line. I hope this kind of stuff happens more. Maybe a fantasy or dreamscene with Lisa x Tracy or Lisa x 10 men.
Some thoughts.
I hope Carla gets some action. She’s too cute to only be a placeholder for Hannah at the Barbers.
I like the outfits when looking up the quests. It’d be great if these rotate or if you could choose outfits. Maybe buy them and choose because money really is no issue in this game, so if money had more of a use, it would make Tuesdays in the game a lot more exciting.
The first letter of Dove you receive is very badly rendered by AI.
Before progressing any storyline with Hannah after meeting her at the Barbers, I could trigger the BJ webcam scene every day at the park.
When Vegas and Swinging is heating up, the game stops caring about what day it is, and those conversations with Tracy could pop up in the weekends when she’s off to the cabin.
Fantastic results. I look forward to more to come !
Very nice results and improvements.
Unfortunately, there are still many typical AI errors and inaccuracies as well as logical errors in the generated images. It doesn’t seem as though much effort was put into testing and validating them. That’s a real shame—it really detracts from the otherwise good impression made by the makeover.
Hi guys,
this game was an amazing experience.
But I never managed a successful ending the Keiko questline.
What do I have to do exactly for having sex with Keiko in the office?
Thanks in advance!
Hello,
will there be a version of the Golden Hour update on itch.io? Unfortunately, in some countries, purchasing in steam is not possible.