Progress report - all projects

March 27, 2026 17 By leonizer

HOROS: MAGNIFICA

The game is nearly complete, and I can now confirm that the planned release date, April 3rd, is officially locked in.

I’m genuinely excited about the features we’ve managed to bring into this project. I believe all fans of Horos will appreciate the improvements, especially the enhanced animations, more dynamic intimate scenes, and the addition of cinematic-style mini cutscenes that elevate the overall experience.

Private note: Working on fantasy and sci-fi worlds, especially those with RPG elements, is something I truly enjoy, and developing this update has been an incredibly rewarding experience.

HOROS: AURORA BOREALIS

I’ve also been spending time on Sylphir Island, the new location where Sera will take Horos in the upcoming DLC, and I have to say, I’m enjoying every second of it.

The quality improvements are very noticeable, especially in the character models, shaders, and the rendering engine. Everything feels more natural and realistic while still preserving that distinct fantasy atmosphere. The cast of characters is fantastic. I’ve grown really fond of every girl on the island. I’ve already started animating some of them, and they turned out exactly as intended: charming, expressive, and full of personality.

At this stage, I’ve implemented the island navigation system, allowing you to move between locations and visit different characters. Next week, I’ll be finishing the visual assets for the enemies, placing them across the island, and preparing everything for combat testing along with the new gameplay features currently in development.

SERENA: YELLOW CREEK

Last weekend, I wrapped up work on the SERENA: Yellow Creek trailer, now featuring updated visuals. The trailer is already available on Steam, and today I’m excited to share it here on our website as well.

AMERICAN SUNSET

I’ll be returning to development very soon. The next step is rebuilding the game with new animations, higher-resolution visuals, and a range of smaller improvements needed for the upgraded release.

This follows the same process I recently completed for HOROS: Magnifica. We’ll release this enhanced version first, and once all DLC assets are ready, I’ll move forward with expanding the game further.

ROMANCE.EXE

We’ll also be returning to ROMANCE.EXE in the near future and pushing development forward at full speed. I’m especially excited about where the story is heading and can’t wait to show you the next episode. A lot is about to unfold.

FRENCH CONFESSION EXTRA CONTENT

Once we complete the rendering process for the SERENA demo, I'll assign YAMYODA to this project. We got all locations ready for the first ending we're going to expand, so everything is waiting for a signal to start.