Eleanor: almost complete

February 6, 2026 9 By leonizer

We are moving forward with Eleanor at an incredible pace, and the progress over the last development cycle has been massive. One of the biggest milestones we have reached is the complete conversion of 100% of the original assets into our brand new format. Every single visual element has been upgraded with much more detail than before.

Alongside the visual overhaul, we have significantly expanded the animation system. Players can expect smoother and more dynamic intimate scenes, including newly animated finishing sequences and a wide variety of additional motion work designed to make interactions feel more fluid and immersive. Beyond adult content, we have also introduced numerous environmental and character animations that breathe life into the world itself. Small details such as character idles, reactive movements, and scene transitions contribute to a much more vibrant and believable experience overall.

With the technical foundation now fully completed, we can officially say that the new baseline version of the game is ready. However, this is only the beginning of what we have planned.

 


All narrative content intended for the CHAINS OF DEPRAVITY expansion has already been fully implemented into the current build. This includes dialogue, branching story paths, and event scripting. On top of that, the majority of the rendered visual content has already been integrated as well. Our visual artist is currently finishing the remaining assets, and based on current estimates, the entire art pipeline should be completed within the next two weeks.

If everything continues according to schedule, we are aiming to release the expansion at the beginning of March. We are extremely excited about how this content is shaping up, both narratively and visually, and we believe it will significantly expand the scope and depth of the game.

And to answer the question many of you are probably asking: yes, the new content fully embraces the dark, provocative, and unapologetically twisted tone that defines this project. We have pushed boundaries while maintaining our focus on storytelling, atmosphere, and player immersion.

More previews and development insights will be shared very soon. Stay tuned.