Eleanor: almost complete
February 6, 2026We are moving forward with Eleanor at an incredible pace, and the progress over the last development cycle has been massive. One of the biggest milestones we have reached is the complete conversion of 100% of the original assets into our brand new format. Every single visual element has been upgraded with much more detail than before.
Alongside the visual overhaul, we have significantly expanded the animation system. Players can expect smoother and more dynamic intimate scenes, including newly animated finishing sequences and a wide variety of additional motion work designed to make interactions feel more fluid and immersive. Beyond adult content, we have also introduced numerous environmental and character animations that breathe life into the world itself. Small details such as character idles, reactive movements, and scene transitions contribute to a much more vibrant and believable experience overall.
With the technical foundation now fully completed, we can officially say that the new baseline version of the game is ready. However, this is only the beginning of what we have planned.
All narrative content intended for the CHAINS OF DEPRAVITY expansion has already been fully implemented into the current build. This includes dialogue, branching story paths, and event scripting. On top of that, the majority of the rendered visual content has already been integrated as well. Our visual artist is currently finishing the remaining assets, and based on current estimates, the entire art pipeline should be completed within the next two weeks.
If everything continues according to schedule, we are aiming to release the expansion at the beginning of March. We are extremely excited about how this content is shaping up, both narratively and visually, and we believe it will significantly expand the scope and depth of the game.
And to answer the question many of you are probably asking: yes, the new content fully embraces the dark, provocative, and unapologetically twisted tone that defines this project. We have pushed boundaries while maintaining our focus on storytelling, atmosphere, and player immersion.
More previews and development insights will be shared very soon. Stay tuned.













The dark tones and themes really fit Eleanor character perfectly.- cant wait to play in march.. kind of sad its the end of Eleanor…
Maybe we can get a serena update soon?
Serena need to wait for her turn. It’s still not time.
🙁
Incredibly sad. Well I Hope its not a huge wait to get a small progress update.
Okay, I’ll tell you a secret – we want to complete the AMERICAN SUNSET expansion first and we’re going to amp the Serena characters shaders and lightning to set in on a new level of quality. Everything will look different than in a first trailer – highly improved character skin, details of all materials, lights, etc. When we got it right, we’re going to start rendering.
Thanks for sharing!- her character model looked amazing from the trailer with to date the greatest song of all your trailer songs! So i cant imagine her looking even more amazing but I cant wait to see!
I hope still a 2026 release lol
In 2026 we would probably release only a demo, full game in 2027.
Well if its 2027 I hope for a massive game with with Julian/serena sex scene ratio of 70/30 like the original 🙂 – that had so many amazing scenes. Office. Park, change room, kitchen, cat costume ect ect- hoping for more of that 🙂
I think Senka needs to have bigger roll i dont know about new update but for now her roll was practically 0 also more sex scenes with her!
I thought the whole time and hoped…It’s started with Kevin….it would if not fully at least partly end up with him…Because who ever he was, and how ever he was treating Eleanor… He played important role in Eleanor’s life, what ever that role was.